The Intangible Design, Third: The World Unknowable
With apologies for being tardy (I am away on an island for my yearly vacation), here is the next installment.
The Intangible Design is now posted.
Third of Six.
The Dark Born strike. We see they have the classical powers one might expect of a Clark Ashton Smithesque world. The powers of the Stone of Ysbrandon are likewise displayed to good effect, but it is noticeably science fictional rather than fairy tale sort of thing: more like what Kitty Pryde or the Vision could do, than anything a Fairy Godmother would. This admixture of necromancy and density control is typical of Weird Tales style pulps, where genre boundaries were not allowed to hinder good, clean, fun.
I note to my own surprise — for I had honestly forgotten her –that I here used a character trait seen again in SWAN KNIGHT’S SUN, namely, a protagonist unable to tell a lie.
Poietopsychoanalysts (who specialize in the psychology of the muse-inspired) may speculate as to why this is a recurring theme in my writing. Note that my careers include lawyer, newspaperman, and novelist, all fields where protagonists unable to tell a lie are few and far between.