Writing 101: the plot must have something at stake
“The idea of God dying because of his own clumsiness has a certain appeal…”
Not if you’ve been promised Ragnarok: picture this. The Fenris Wolf snaps his bonds and is charging down at Odin, who, from ancient prophecy, knows his doom, and the Twilight of the Gods, is come. He raises the mighty spear Gungnir, knowing full well that to slay the beast will be his final act. He faces death boldly. The monster wolf rushes upon him, its upper jaw scraping the stars from heaven’s dome, the lower jaw digging up mountains and cities. AND THEN!
Fenrir trips and breaks his neck! Odin chokes on a chicken bone and dies!
Meanwhile, Frodo, while still somewhere in Hollin, steps behind Bill the Pony, gets kicked in the head, and dies! Sauron the Great trips and falls down the stairs of Barad Dur! Gandalf survives the fight with the Balrog, but is killed by peanut allergy when eating a PBJ given him by Galadriel! James Bond gets venereal disease and dies! James Kirk is disintegrated in a Transporter accident while beaming down to the corner store for milk!
No, sir, the idea of God dying because He slips on a banana peel is only interesting to those people already filled with such hate and contempt for the whole idea of God that even making Him an impressive bad guy is beyond the reach of their stunted imaginations. Such a lame and pointless death would perhaps, if done right, make a good joke. It would make a good ironic comedy. You can do it in something like HITCH-HIKER’S GUIDE TO THE GALAXY. You can’t do it in an adventure fantasy we’re supposed to take seriously.
Mr. Pullman’s hatred blinded him to the needs of drama. Only readers already in the same frame of mind will find the scene rewarding or interesting to read. A good writer can reach readers not of his party, faction, or religion, because a good writer will reach toward certain eternal ideas, or at least long-lasting conventions, that any readership can appreciate.
If your characters are trying to kill God, then you are writing a Jack the Giant Killer story, except in this case, the Giant is an all-powerful super-being. If Jack climbs up the beanstalk and the Giant dies in the bathtub slipping on the soap, there is no drama, no story, no nothing.
If on the other hand, the Great God is simply a hoax, like the God in GATHER DARKNESS by Fritz Leiber, the drama involved is in (1) having the heroes discover the fraud or (2) having the heroes reveal the fraud to a disbelieving and shocked public.
We have seen STAR TREK do this plot a million times and do it right! The thing the cute sixties babe in a space bikini was worshipping as a god turns out to be a computer, and after Kirk destroys it by means of the Cretan Paradox (or whatever), she is always staring up at the stars misty-eyed and promising that she will join the march of progress and one day inherit the stars. In Pullman there was no set-up and no pay off.
Here is what I mean by pay-off. In TARTUFFE, when the hypocrite is revealed, the father suddenly understands how deeply he has been deceived. He repents his folly and learns betters. Who at all in His Dark Materials repents and learns better?
The drama should have turned on the point of God’s identity. When God turns out to be an evil demiurge who deceives rather than creates worlds, Will Parry should be at least as shocked as the guys in STAR TREK who find out Landru is only a computer. The revelation should have meant something to someone.